Really thought I'd be one-hundred percent in business by now but the great conflux of interferences that is my life seemed intent on delaying things as long as possible.
- First of all: The house I rent got put on the market and promptly sold. During which time my landlord was very, uh… business-like about everything.
- Second: I had to find a place to move inside a month, and couldn't afford a rental bond off the bat (finances are always very precise in my house).
- Third: the real-estate refused to transfer the bond (apparently they can do that)
- Fourthly: I've had to move in with my sister temporarily.
So I've spent much of the past eight weeks running back and forth with very little time on my hands. Now that I'm safely ensconced in my fortress of Lismore-itude things are finally starting to roll downhill (if that's a good thing?) with aplomb.
The site is 90% up and running. From which I'm going to be running a blog (what you're currently reading) about the design issues that I come across in making my products (should be interesting). This will deal with photoshop techniques, texture art, RPG design and other associated topics.
Products! Oh products are never far away! I've also got ideas (which will be discussed in abstract while I'm working on them, and then in full once released) which I will be making use of over the coming months. I am also aiming at bigger things than just terrain pieces, but you'll just have to keep reading.